What did I accomplish?
During my 30 day, game a day challenge, I managed to create 4 games. Each of these games had a total development time of less than 8 hours. Abi vs Hannah dodge ball was by far the greatest hit with over 115 page views.
What did I learn?
It's possible to create a fun game in less than a day. Putting time limits on myself forced me to create something simple, and simplicity seems to lend itself well to flash games.
I also learned how effective voice acting can be, my two cousins Kristina and Anikka added a wonderful effect to my game.
As fun as creating these games was, this challenge isn't the end-all be-all of my existence, next I'm planning something radically cool and different. I'm going to start making games that are bigger, better, and cooler, and I need your help.
That said, I am either going to have to revise the structure of this blog, or start from scratch, because what's coming is very different from what is.