Wednesday, April 10, 2013

Game 2: Rocket Raiser

OKAY so technically it has been 30 hours since
my last post. So perhaps I didn't exactly stick to the "game a day" thing. But I do have an excuse!
I played board games with my friends yesterday
from 7:00 to 10:30 yesterday and I was unable to program between 11:00 and 2:50 today. Those are usually my prime work hours.

Anyway, here we are with Rocket Raiser. This project was really fun for me. When I started I was
just gonna do a simple avoider game like MJW makes in his tutorial. But while fooling around with enemy graphics I had this awesome idea for falling
pieces of wall. I'm still not sure what the logical explanation for them being in the air is. Without any further boring explanation here's the game

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